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Chevreuse

4★ Pyro Polearm

Theatre roles

  • Off-Field Keeps helping after you swap them out.
  • Support Helps the rest of the team fight better.
  • Survivability Helps the team survive tough fights.
Ascension stat+24% HP
Arrived in
4.3
Build
1
Teams
13

Chevreuse

Main stats
Sands HP% / Energy RechargeGoblet HP%Circlet HP% / CRIT Rate / Healing Bonus
Substats

Energy RechargeHP%CRIT RateATK%

Talents

Elemental SkillElemental BurstNormal Attack

Energy recharge

180%+

Chevreuse in variants (1). These teams have Chevreuse in a variant, not in the main lineup.

Elemental Skill

Short-Range Rapid Interdiction Fire

Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.

For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.

Hold to fire in a different fashion.

Hold

Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.

Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.

Arkhe: Ousia

Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.

  1. Constellation 1: Stable Front Line's Resolve

    When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.

    You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."

  2. Constellation 2: Sniper Induced Explosion

    After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.

  3. Constellation 3: Practiced Field Stripping Technique

    Increases the Level of Short-Range Rapid Interdiction Fire by 3.

    Maximum upgrade level is 15.

  4. Constellation 4: The Secret to Rapid-Fire Multishots

    After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.

  5. Constellation 5: Enhanced Incendiary Firepower

    Increases the Level of Ring of Bursting Grenades by 3.

    Maximum upgrade level is 15.

  6. Constellation 6: In Pursuit of Ending Evil

    After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.

    After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.

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Updated 6 October 2026.

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