Dehya
5★ Pyro Claymore
Theatre roles
- Off-Field Keeps helping after you swap them out.
- DPS Deals a lot of damage in a short time.
- Survivability Helps the team survive tough fights.
- Arrived in
- 3.5
- Build
- 1
- Teams
- 7
Build

Dehya
HP%Flat HPCRIT Rate
Elemental SkillElemental BurstNormal Attack
Their teams
Dehya in variants (26). These teams have Dehya in a variant, not in the main lineup.
Talents

Elemental Skill
Molten Inferno
This art of Dehya's own invention changes its method of use depending on the combat situation.
Indomitable Flame
This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time.
Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.
Ranging Flame
This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist.
Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position.
A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.
Ranging Flame can be used only once throughout a single Fiery Sanctum field's duration.
Fiery Sanctum
When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya's ATK and Max HP. This effect can be triggered once every 2.5s.
Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way.
Only 1 Fiery Sanctum created by Dehya herself can exist at the same time.
Constellations

Constellation 1: The Flame Incandescent
Dehya's Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks:
·Molten Inferno's DMG will be increased by 3.6% of her Max HP.
·Leonine Bite's DMG will be increased by 6% of her Max HP.

Constellation 2: The Sand-Blades Glittering
When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s.
Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked.

Constellation 3: A Rage Swift as Fire
Increases the Level of Leonine Bite by 3.
Maximum upgrade level is 15.

Constellation 4: An Oath Abiding
When Flame-Mane's Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.

Constellation 5: The Alpha Unleashed
Increases the Level of Molten Inferno by 3.
Maximum upgrade level is 15.

Constellation 6: The Burning Claws Cleaving
The CRIT Rate of Leonine Bite is increased by 10%.
Additionally, after a Flame-Mane's Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness's duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.

















