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Dori

4★ Electro Claymore

Theatre roles

  • Off-Field Keeps helping after you swap them out.
  • Survivability Helps the team survive tough fights.
Ascension stat+24% HP
Arrived in
3.0
Build
1
Team
1

Dori

Main stats
Sands Energy Recharge / HP%Goblet HP%Circlet Healing Bonus
Substats

Energy RechargeHP%Elemental MasteryFlat HP

Talents

Elemental BurstElemental SkillNormal Attack

Dori in variants (16). These teams have Dori in a variant, not in the main lineup.

Elemental Skill

Spirit-Warding Lamp: Troubleshooter Cannon

Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.

After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.

  1. Constellation 1: Additional Investment

    The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

  2. Constellation 2: Special Franchise

    When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

  3. Constellation 3: Wonders Never Cease

    Increases the Level of Alcazarzaray's Exactitude by 3.

    Maximum upgrade level is 15.

  4. Constellation 4: Discretionary Supplement

    The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:

    ·When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.

    ·When their Energy is less than 50%, they gain 30% Energy Recharge.

  5. Constellation 5: Value for Mora

    Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.

    Maximum upgrade level is 15.

  6. Constellation 6: Sprinkling Weight

    Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:

    ·Electro Infusion.

    ·When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.

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Updated 6 October 2026.

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