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Flins

5★ Electro Polearm

Theatre roles

  • On-Field Wants to stay on the field as long as possible.
  • DPS Deals a lot of damage in a short time.
Ascension stat+38.4% CRIT DMG
Arrived in
6.0
Build
1
Teams
5

Flins

Main stats
Sands ATK%Goblet ATK%Circlet CRIT Rate / CRIT DMG
Substats

CRIT RateCRIT DMGATK%Energy RechargeElemental Mastery

Talents

Elemental BurstElemental SkillNormal Attack

Energy recharge

140%+

Flins in variants (1). These teams have Flins in a variant, not in the main lineup.

Elemental Skill

Ancient Rite: Arcane Light

Flins summons forth the ancient power concealed within his lamp and switches to his Manifest Flame form. This form has the following characteristics:

· Flins's Normal and Charged Attacks deal Electro DMG that cannot be overridden by other Elemental infusions, and he is unable to perform Plunging Attacks.

· His interruption resistance is increased.

· His Elemental Skill Ancient Rite: Arcane Light is replaced with the special Elemental Skill Northland Spearstorm.

Northland Spearstorm

Flins summons a flurry of spears in front, dealing AoE Electro DMG and causing his Elemental Burst Ancient Ritual: Cometh the Night to be replaced with the special Elemental Burst **Thunderous Symphony** for the next 6s.

The base CD of Northland Spearstorm is 6s and will not be affected by other effects.

  1. Constellation 1: Part the Veil of Snow

    The basic cooldown of the special Elemental Skill Northland Spearstorm is reduced to 4s.

    Additionally, when party members trigger Lunar-Charged reactions, Flins will recover 8 Elemental Energy. This effect can occur once every 5.5s.

  2. Constellation 2: The Devil's Wall

    For the next 6s after using the special Elemental Skill Northland Spearstorm, when Flins's next Normal Attack hits an opponent, it will deal an additional 50% of Flins's ATK as AoE Electro DMG. This DMG is considered Lunar-Charged DMG.

    Moonsign: Ascendant Gleam: While Flins is on the field, after his Electro attacks hit an opponent, that opponent's Electro RES will be decreased by 25% for 7s.

  3. Constellation 3: Stranger in the Night

    Increases the Level of **Ancient Ritual: Cometh the Night** by 3.

    Maximum upgrade level is 15.

  4. Constellation 4: Night on Bald Mountain

    Flins's ATK is increased by 20%.

    Additionally, his Ascension Talent **Whispering Flame** is enhanced: Flins's Elemental Mastery is increased by 10% of his ATK. The maximum increase obtainable this way is 220.

  5. Constellation 5: Exile's Shadow

    Increases the Level of **Ancient Rite: Arcane Light** by 3.

    Maximum upgrade level is 15.

  6. Constellation 6: Songs and Dances of Death

    The DMG dealt to opponents by Flins's Lunar-Charged reactions is **elevated** by 35%.

    Moonsign: Ascendant Gleam: All nearby party members' Lunar-Charged DMG is elevated by 10%.

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Updated 6 October 2026.

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