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Sigewinne

5★ Hydro Bow

Theatre roles

  • Off-Field Keeps helping after you swap them out.
  • Support Helps the rest of the team fight better.
  • Survivability Helps the team survive tough fights.
Ascension stat+28.8% HP
Arrived in
4.7
Build
1
Teams
6

Elemental Skill

Rebound Hydrotherapy

Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.

Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP.

After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value.

When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.

When Held, the Bolstering Bubblebalm can be boosted to an even bigger size.

Hold

Enter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm!

The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm.

After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move.

In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP.

When Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia

Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP.

  1. Constellation 1: "Can the Happiest of Spirits Understand Anxiety?"

    Rebound Hydrotherapy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller.

    The Ascension Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Ascension Talent "Requires Appropriate Rest."

  2. Constellation 2: "Can the Most Merciful of Spirits Defeat Its Foes?"

    When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills.

    Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.

  3. Constellation 3: "Can the Healthiest of Spirits Cure Fevers?"

    Increases the Level of Rebound Hydrotherapy by 3.

    Maximum upgrade level is 15.

  4. Constellation 4: "Can the Loveliest of Spirits Keep Decay at Bay?"

    The duration of Super Saturated Syringing is extended by 3s.

  5. Constellation 5: "Can the Most Joyful of Spirits Alleviate Agony?"

    Increases the Level of Super Saturated Syringing by 3.

    Maximum upgrade level is 15.

  6. Constellation 6: "Can the Most Radiant of Spirits Pray For Me?"

    When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.

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Updated 6 October 2026.

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