🚧 PrimoGuides.GG is in soft launch! Some character guides are still a work in progress. Most build recommendations are live, with detailed explanations coming soon.
Fugue

Fugue

★★★★★
Fire
Nihility
Builds Update3.3
Teams Update3.3
Fugue is a Fire-element character who follows the Path of Nihility. Her kit and playstyle are straightforward and highly effective in Break Teams, making her an ideal replacement for the Harmony Trailblazer.

Best Cavern Relics

(2) Increases Break Effect by 16%.
(4) Increases the wearer's Break Effect by 16%. After the wearer inflicts Weakness Break on an enemy, regenerates 3 Energy.
(2) Increases Break Effect by 16%.
(4) If the wearer's Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer's Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
This is an all-rounder set for Break Teams outside of Firefly's. It easily provides Break Effect so Fugue can reach the 220% BE she needed for her Bonus Ability.
(2) Increases Break Effect by 16%.
(4) Increases the wearer's Break Effect by 16%. After the wearer inflicts Weakness Break on an enemy, regenerates 3 Energy.
This is a good alternative to the aforementioned set if Fugue already has sufficient Break Effect. It helps her regenerate Energy more reliably by triggering Weakness Break and becomes even more valuable if she has unlocked Eidolon 2.
(2) Increases Break Effect by 16%.
(4) If the wearer's Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer's Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
This set limits Fugue to Firefly’s team, but it helps her achieve higher Break Effect and enables greater damage output.

Best Planar Ornaments

(2) Increases the wearer's Break Effect by 16%. When the wearer's SPD reaches 145 or higher, the wearer's Break Effect increases by an extra 20%.
Talia is Fugue’s best Planar Ornament, as it enables her to perform effectively even against enemies without Fire Weakness. To activate its secondary Break Effect bonus, she must have at least 145 Speed.
(2) Increases the wearer's SPD by 6%. When the wearer hits an enemy target that has Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
This set restricts Fugue to Firefly’s team, as its effect requires hitting enemies with Fire Weakness. It grants additional Speed and increases her Break Effect when the condition is met.

Best Stats

Body
Effect Hit Rate / DEF%
Boots
SPD
Sphere
DEF% / HP%
Rope
Energy Regeneration Rate / Break Effect
Substats
Break Effect / SPD / Effect Hit Rate / Effect RES
Fugue needs to reach 220% Break Effect to fully activate her Bonus Ability, Phecda Primordia. She also requires at least 67% Effect Hit Rate to reliably inflict her DEF-reducing debuff. If Talia: Kingdom of Banditry is used as her Planar Ornament, she must have at least 145 Speed to gain the Break Effect bonus; otherwise, she should be positioned to act first in combat to buff her team's main DPS.

Best Light Cones

SourceLight Cone Event Warp
Rebirth
Increases the wearer's Break Effect by 60~100%. When an enemy target's Weakness gets broken, there is a 100% base chance to inflict the "Charring" state on it, which increases its Break DMG taken by 18~30%, lasting for 2 turn(s). This effect can stack 2 time(s).
Fugue can use this if you plan to keep her exclusively on Firefly’s team. It has a 100% chance to apply a debuff to any enemy that gets Weakness broken, increasing the Break DMG they receive.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Glance Back
When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60~100% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12~16% for 1 turn(s).
This Light Cone reduces a single enemy’s DEF for 1 turn, improving the overall output of Super Break DMG.
SourceEvent, Herta's Store
Quick on the Draw
Increases the wearer's Effect Hit Rate by 20~40%. When the wearer attacks DEF-reduced enemies, regenerates 4~8 Energy.
This is a great free-to-play option for Fugue, as it increases her Effect Hit Rate—essential for landing her DEF debuff. It also regenerates Energy each time she hits an enemy affected by a DEF debuff.
SourceHerta's Store
Chaos Elixir
Increases the wearer's Break Effect by 20~40%. When the wearer uses their Ultimate, increases DoT dealt by the wearer by 24~48%, lasting for 2 turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates 4.0~6.0 Energy for the wearer.
This is a free-to-play Light Cone option for Fugue, primarily used as a Break Effect stat stick.

Copyright © 2025 PrimoGuides.GG · Privacy Policy