Moze is a Lightning-element character who follows the Path of the Hunt. His kit revolves around the Prey effect. He applies Prey to an enemy using his Skill, and whenever an ally hits that target, Moze gains 1 point, increasing his Lightning DMG by a percentage of his ATK. For every 3 points accumulated, he automatically performs a follow-up attack on the enemy. Prey can stack up to 9 points, allowing for up to 3 follow-up attacks before resetting. When Moze uses his Ultimate on a target affected by Prey, he immediately gains 2 points—one from the initial hit and one from the triggered follow-up attack.
Moze’s Prey-stacking mechanic works especially well with a main DPS who can trigger multiple follow-up attacks, such as Feixiao.
Best Cavern Relics
(2) Increases DMG dealt to enemies with debuffs by 12%.
(4) Increases CRIT Rate by 4%. The wearer deals 8%/12% increased CRIT DMG to enemies with at least 2/3 debuffs. After the wearer inflicts a debuff on enemy targets, the aforementioned effects increase by 100%, lasting for 1 turn(s).
Moze can use this set, as his Prey mark counts as a debuff, allowing him to benefit from the set’s Crit Rate bonus.
(2) Increases the DMG dealt by follow-up attacks by 20%.
(4) When the wearer uses follow-up attacks, increases the wearer's ATK by 6% for every time the follow-up attack deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a follow-up attack.
This set is also an excellent choice for Moze, as he hits multiple times with his follow-up attacks. It enhances his Ultimate too, since it is considered a follow-up attack.
Best Planar Ornaments
(2) When an ally uses follow-up attacks, the wearer gains 1 stack of Merit, stacking up to 5 time(s). Each stack of Merit increases the DMG dealt by the wearer's follow-up attacks by 5%. When there are 5 stacks, additionally increases the wearer's CRIT DMG by 25%.
This set is also great on Moze, as he hits multiple times with his follow-up attacks, and his Ultimate benefits as well since it’s considered a follow-up attack.
(2) Increases the wearer's ATK by 12%. When entering battle, if at least one other ally follows the same Path as the wearer, then the wearer's CRIT Rate increases by 12%.
Moze requires another Path of the Hunt character in the team to activate the effect and gain the Crit Rate boost.
(2) Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%.
To activate the Follow-up Attack and Ultimate DMG boost, Moze simply needs to reach 50% Crit Rate.
Best Stats

Body
CRIT Rate / CRIT DMG

Boots
ATK%

Sphere
Lightning DMG Boost

Rope
ATK%
Substats
CRIT Rate / CRIT DMG / ATK% / Effect RES
info
Focus on building enough Crit Rate to consistently trigger any Crit-based bonuses (such as Inert Salsotto), then stack Crit DMG and ATK to maximize Moze’s Follow-up and Ultimate damage.
Best Light Cones
SourceLight Cone Event Warp
One At A Time
Increase the wearer's CRIT Rate by 18~30% and increases DMG dealt by follow-up attack by 30~50%. After the wearer uses a follow-up attack, inflicts the target with the Tame state, stacking up to 2 time(s). When allies hit enemy targets under the Tame state, each Tame stack increases the CRIT DMG dealt by 12~20%.This Light Cone is among Moze’s top choices, as it directly enhances his primary damage sources and improves overall consistency.
SourceLight Cone Event Warp
Mental Training
Increases the wearer's CRIT DMG by 20~32%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by 8~12%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36~60% and enables their follow-up attacks to ignore 24~40% of the target's DEF. This effect lasts for 2 turns.It fits Moze perfectly, enhancing all of his key damage sources. A top-tier pick if you have it.
Chase
Increases the wearer's CRIT rate by 8~16%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8~16%. When the wearer defeats an enemy, their ATK is increased by 20~40% for 2 turn(s).This Light Cone is a strong option for Moze. While not as specialized as premium gacha Light Cones, it still provides reliable Crit and ATK boosts to strengthen his follow-up attacks and Ultimate.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Answers of Their Own
For each time the wearer hits the same target, DMG dealt increases by 8~16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.This can serve as a decent early-game option when fighting bosses, but better Light Cones are available that boost Follow-up Attack DMG or Crit stats, which scale with Moze’s kit more effectively.
SourceCollection Reward, Echo of War, Light Cone Manifest
All In
Increases the wearer's ATK by 12~20%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 8~12%. Good Fortune will be removed at the end of the wearer's turn.This is a great option if you're looking for more Crit and ATK without relying on gacha 5★ Light Cones. It pairs well with Moze’s fast, follow-up-focused playstyle.